Hi there bloggers,
On Saturday I went back to my parents' house for a visit and found my Imperial Guard List for my Tandaris force. I still haven't fully filled out their back story but they are a light armoured/semi mechanised force that escaped the destruction of their home planet by the forces of Nurgle and the Plague Virus. They were withdrawn along with the Vostroyan regiments sent in and since their home planet has been lost they now operate with and administratively come under the command of those Vostroyans. In many ways they mimic the Vostroyans in terms of structure and tactics, this is through necessity as much as choice since any resupply of equipment and arms now comes from the Vostroyans. Where as the Vostroyan's equipment are heirlooms of magnificent craftsmanship the Tandarian equipment are those produced by the Vostroyan forges to some of the highest standards in the Imperium. Both armies boast such wonders as the Leman Russ Battle Tank as no Son of Vostroya would leave such a valuable new found ally without the best equipment, but compared to the ancient Machine Spirits of the Vostroyan tanks there can be no compare.
HQ - Company Command Squad with Regimental Standard, Power Weapon and 3 Flamers - 90
Elite - Storm Trooper Squad with 2 Meltaguns - 105
Elite - Psyker Battle Squad with Overseer and 6 Psykers and Chimera - 135
Troops - Platoon Command Squad with 4 Flamers - 50
Troops - Infantry Squad with Autocannon and Grenade Launcher - 65
Troops - Infantry Squad with Autocannon and Grenade Launcher - 65
Troops - Infantry Squad with Lascannon and Sniper Rifle - 75
Troops - Special Weapon Squad with 3 Flamers - 50
Troops - Veteran Squad with 3 Meltaguns and Chimera - 155
Troops - Veteran Squad with 3 Meltaguns and Chimera - 155
Fast Attack - Valkyrie with Multi Rocket Pods and Heavy Bolters - 140
Fast Attack - Vendetta with Heavy Bolters - 140
Fast Attack - 2 Armoured Sentinels with Autocannons - 120
Heavy Support - Leman Russ with Lascannon and Heavy Bolters - 185
Heavy Support - Leman Russ Demolisher with Lascannon and Plasma Cannons - 220
By dropping the Armoured Sentinels and the Psyker Battle Squad and Chimera I get a tidy 1495pt army so I'm pretty happy with this list. Any ideas or comments?
Showing posts with label Army List. Show all posts
Showing posts with label Army List. Show all posts
Tuesday, April 26, 2011
Ultramarines 4th Company, 1500pts List
Hi again bloggers,
Elite - Terminator Assault Squad with Thunderhammers and Storm Shields - 200
Troops - 10 man Tactical Squad with Missile Launcher, Meltagun, Combi-melta and Powerfist - 210
Transport - Razorback with Assault Cannons - 75
Troops - 10 man Tactical Squad with Multi-melta, Meltagun, Combi-melta and Melta Bombs - 190
Transport - Razorback with Assault Cannons - 75
Troops - 5 man Sniper Scout Squad with Missile Launcher, Combi-melta and Melta Bombs - 100
Fast Attack - Land Speeder Storm with Multi-melta - 65
I thought I'd post up my 1500pt army list for my 4th Company Ultramarines which are currently in progress (along with a number of other projects, the curse of a hobbyist with SOS - Shiny Object Syndrome)
HQ - Librarian in Terminator Armour with Storm Shield - 140
Troops - 10 man Tactical Squad with Missile Launcher, Meltagun, Combi-melta and Powerfist - 210
Transport - Razorback with Assault Cannons - 75
Troops - 10 man Tactical Squad with Multi-melta, Meltagun, Combi-melta and Melta Bombs - 190
Transport - Razorback with Assault Cannons - 75
Troops - 5 man Sniper Scout Squad with Missile Launcher, Combi-melta and Melta Bombs - 100
Fast Attack - Land Speeder Storm with Multi-melta - 65
Heavy Support - Land Raider Crusader with Multi-melta and Extra Armour - 275
Heavy Support - Whirlwind - 85
Heavy Support - Whirlwind - 85
So any thoughts or suggestions? I'm not entirely sure about the Missile Launcher in the Scout squad. I feel the 10 points might be better spent elsewhere. Also does anyone have any recommendations or suggestions for an Army List program? At the moment I'm just usuing Excel and want to hear of people's experiences as I'm sure there are better programs for it.
Thursday, February 18, 2010
The Grand Annulus - Warlords of the Fang
Hi there Blog followers,
Well I've been busily working away at the Ultramarines with a few Blood Bowl minis in between but I've been doing a bit of thinking about the Wolf Lords of the Space Wolves and since I'm going to do at least three distinct armies/companies of Space Wolves I have been trying to find ways to represent the current Wolf Lords so I can model them/use them in game. Tell me what you think so far and where I can improve or where I have made an oversight. I haven't given them much "extra gear" yet as I haven't yet played with this edition of the codex but suggestions are welcome!

So following the layout in the codex
Edited: Previous edition below new entry
Edited as per Todd's comments 19/02/2010
Bran Redmaw:
Saga of the Warrior Born
Terminator Armour
Twin Wolf Claws
Belt of Russ
Wolf Tooth Necklace
Saga of the Warrior Born
Terminator Armour
Storm Bolter and Close Combat Weapons
Mark of the Wulfen
Engir Krakendoom:
Saga of the Beastslayer
Terminator Armour
Frost Spear and Storm Shield
Landraider
Saga of the Beastslayer or Iron Wolf
Terminator Armour
Thunder Hammer and Storm Shield
Landraider
Erik Morkai:
Saga of the Bear
Frost Blade
Pistol (Silenced as per scouts)
Wolftooth Necklace
Saga of the Hunter
Jump Pack
Twin Wolf Claws
Melta Bombs
Gunnar Red Moon:
Saga of Majesty
Terminator Armour
Wolf Claw and Stormbolter
Saga of the Warrior Born
Terminator Armour
Wolf Claw and Storm Shield
Logan Grimnar:
as per codex
Harald Deathwolf:
Saga of Warrior Born or Wolfkin (as Canis Wolfborn already has Wolfkin)
Thunderwolf Mount
Thunder Hammer and Storm Shield
Fenris Wolves
Bjorn Stormwolf:
As a Rune Priest
Saga of the Bear
Runic Armour
Bike
Powerfist
Saga of the Bear
Terminator Armour
Twin Thunder Hammers
Belt of Russ
Egil Iron Wolf:
Saga of the Bear or Iron Wolf
Terminator Armour
Twin Thunder Hammers
Belt of Russ
Land Raider
Saga of the Bear or Iron Wolf
Terminator Armour
Thunder Hammer and Storm Shield
Land Raider
Krom Dragongaze:
Saga of the Majesty
Terminator Armour
Frost Axe and Storm Shield
Saga of the Beastslayer or Majesty
Terminator Armour
Frost Axe
Ragnar Blackmane:
as per codex
Sven Bloodhowl:
Saga of the Bear
Terminator Armour
Combi Flamer and Frost Axe
Kjarl Grimblood:
As a Rune Priest
Saga of Majesty
Terminator Armour
Combi Flamer and Frost Blade
Landraider Redeemer
Saga of Majesty or Iron Wolf
Terminator Armour
Combi Flamer and Frost Blade
Landraider Redeemer
The 13th Company:
Saga of the Bear, Hunter, Warrior Born or Beastslayer
Blackened Armour
Mark of the Wulfen
So obviously they aren't all there yet but comments and ideas would be greatly appreciated!! Any wargear I missed out? Any weapon combos not quite right? Too much Terminator Armour? I'm hoping the guys over at The Space Wolves Blog have a few ideas to throw in!
Also this weekend I compete in my first tournament with a Human Blood Bowl Team after only playing the video game and getting a half against an Undead team that was wiping the floor with me! I'll try and remember to take some photos and report back all the fun we had. I'll try and post again on Saturady even if it's only a quick one. Wish me luck!
Well I've been busily working away at the Ultramarines with a few Blood Bowl minis in between but I've been doing a bit of thinking about the Wolf Lords of the Space Wolves and since I'm going to do at least three distinct armies/companies of Space Wolves I have been trying to find ways to represent the current Wolf Lords so I can model them/use them in game. Tell me what you think so far and where I can improve or where I have made an oversight. I haven't given them much "extra gear" yet as I haven't yet played with this edition of the codex but suggestions are welcome!
So following the layout in the codex
Edited: Previous edition below new entry
Edited as per Todd's comments 19/02/2010
Bran Redmaw:
Saga of the Warrior Born
Terminator Armour
Twin Wolf Claws
Belt of Russ
Wolf Tooth Necklace
Saga of the Warrior Born
Terminator Armour
Storm Bolter and Close Combat Weapons
Mark of the Wulfen
Engir Krakendoom:
Saga of the Beastslayer
Terminator Armour
Frost Spear and Storm Shield
Landraider
Saga of the Beastslayer or Iron Wolf
Terminator Armour
Thunder Hammer and Storm Shield
Landraider
Erik Morkai:
Saga of the Bear
Frost Blade
Pistol (Silenced as per scouts)
Wolftooth Necklace
Saga of the Hunter
Jump Pack
Twin Wolf Claws
Melta Bombs
Gunnar Red Moon:
Saga of Majesty
Terminator Armour
Wolf Claw and Stormbolter
Saga of the Warrior Born
Terminator Armour
Wolf Claw and Storm Shield
Logan Grimnar:
as per codex
Harald Deathwolf:
Saga of Warrior Born or Wolfkin (as Canis Wolfborn already has Wolfkin)
Thunderwolf Mount
Thunder Hammer and Storm Shield
Fenris Wolves
Bjorn Stormwolf:
As a Rune Priest
Saga of the Bear
Runic Armour
Bike
Powerfist
Saga of the Bear
Terminator Armour
Twin Thunder Hammers
Belt of Russ
Egil Iron Wolf:
Saga of the Bear or Iron Wolf
Terminator Armour
Twin Thunder Hammers
Belt of Russ
Land Raider
Saga of the Bear or Iron Wolf
Terminator Armour
Thunder Hammer and Storm Shield
Land Raider
Krom Dragongaze:
Saga of the Majesty
Terminator Armour
Frost Axe and Storm Shield
Saga of the Beastslayer or Majesty
Terminator Armour
Frost Axe
Ragnar Blackmane:
as per codex
Sven Bloodhowl:
Saga of the Bear
Terminator Armour
Combi Flamer and Frost Axe
Kjarl Grimblood:
As a Rune Priest
Saga of Majesty
Terminator Armour
Combi Flamer and Frost Blade
Landraider Redeemer
Saga of Majesty or Iron Wolf
Terminator Armour
Combi Flamer and Frost Blade
Landraider Redeemer
The 13th Company:
Saga of the Bear, Hunter, Warrior Born or Beastslayer
Blackened Armour
Mark of the Wulfen
So obviously they aren't all there yet but comments and ideas would be greatly appreciated!! Any wargear I missed out? Any weapon combos not quite right? Too much Terminator Armour? I'm hoping the guys over at The Space Wolves Blog have a few ideas to throw in!
Also this weekend I compete in my first tournament with a Human Blood Bowl Team after only playing the video game and getting a half against an Undead team that was wiping the floor with me! I'll try and remember to take some photos and report back all the fun we had. I'll try and post again on Saturady even if it's only a quick one. Wish me luck!
Monday, October 12, 2009
Ultramarine 1000pt List Draft
Hey Guys,
Today Little Max and I did a bit of painting, he on his scouts and me on my tactical marine test mini. We were working out the green shoulder pad edging and how to pick out the other details. He did mention that the miniature in real life seems much lighter than it does in the photos so hopefully when I reshoot him once he's finished the colours will seem better. But I really like the combination of the green with the blue. It looks really cool.
So I had planned to put up some pictures of my Scouties but unfortunately the internet isn't allowing me to upload them but hopefully I can do it at uni in a few days. Little Max and I are building and painting our 1000pt Armies with a deadline of 1st of February. Since I am hopefully going away for half of January and Little Max also has some commitments this should be enough time for us to complete our armies. Since this is the case I plan to build and paint around 500pts extra but if this isn't completed then no big problem.

So in the mean time here is my 1000pt Army List for the Ultramarines.
135pts - Space Marine Chaplain in Terminator Armour and Melta Bombs
200pts - 5 man Terminator Assault Squad with Thunder Hammers and Storm Shields
75pts - 5 man Scout Squad: 3 Shotguns and 2 with Pistols and Close Combat Weapons
50pts - Land Speeder Storm
170pts - 10 man Tactical Squad
90pts - 5 man Tactical Squad
150pts - 5 man Devastator Squad with 4 Multi-meltas
40pts - Razorback
40pts - Razorback
So those of you astute enough will notice this list is only 950pts in total and leaves me with 50pts to play with. So any recommendations for what to do with those 50pts?
So far I'm toying with the ideas of:
Another terminator and 10pts on special and heavy weapons in the ten man tactical squad.
Power fist for the scout squad, power weapon for the tactical squad and special and heavy weapons.
An upgrade to 1 of the Razorback weapons and take the cheaper/free special and heavy weapons.
So any other ideas? Any jump out as the best idea?
Once the internet decides to work properly I'll put up my Scouts.
Edit:
Tweaking list as to comments
Today Little Max and I did a bit of painting, he on his scouts and me on my tactical marine test mini. We were working out the green shoulder pad edging and how to pick out the other details. He did mention that the miniature in real life seems much lighter than it does in the photos so hopefully when I reshoot him once he's finished the colours will seem better. But I really like the combination of the green with the blue. It looks really cool.
So I had planned to put up some pictures of my Scouties but unfortunately the internet isn't allowing me to upload them but hopefully I can do it at uni in a few days. Little Max and I are building and painting our 1000pt Armies with a deadline of 1st of February. Since I am hopefully going away for half of January and Little Max also has some commitments this should be enough time for us to complete our armies. Since this is the case I plan to build and paint around 500pts extra but if this isn't completed then no big problem.

So in the mean time here is my 1000pt Army List for the Ultramarines.
135pts - Space Marine Chaplain in Terminator Armour and Melta Bombs
200pts - 5 man Terminator Assault Squad with Thunder Hammers and Storm Shields
75pts - 5 man Scout Squad: 3 Shotguns and 2 with Pistols and Close Combat Weapons
50pts - Land Speeder Storm
170pts - 10 man Tactical Squad
90pts - 5 man Tactical Squad
150pts - 5 man Devastator Squad with 4 Multi-meltas
40pts - Razorback
40pts - Razorback
So those of you astute enough will notice this list is only 950pts in total and leaves me with 50pts to play with. So any recommendations for what to do with those 50pts?
So far I'm toying with the ideas of:
Another terminator and 10pts on special and heavy weapons in the ten man tactical squad.
Power fist for the scout squad, power weapon for the tactical squad and special and heavy weapons.
An upgrade to 1 of the Razorback weapons and take the cheaper/free special and heavy weapons.
So any other ideas? Any jump out as the best idea?
Once the internet decides to work properly I'll put up my Scouts.
Edit:
Tweaking list as to comments
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